TWO HUNDRED FIFTY SIX
(I/C)
Wyn shook his head. "Move on, Du Lac! No time to search here. Need to continue falling back.”
“Roger.” Brendon stepped on, ignoring the noise and the unlatched laboratory door. “Dobbie, the House Goblin, still have the arrow in his face?”
“Du Lac, you can pull de arrow out of its face later. Allons-y!"
The Scout chuckled quietly, “Really Wyn with everything going on you’re worried about one arrow.”
Moving quickly, holding the hem of his robe up as went past the door, Lannis scolded, "We need to make ourselves scarce, nobody touches anything, no need to leave a trail for our pursuers. Got that? We touch nothing."
As they hit the stairs, leaving the halls behind them and the distant roaring of the massed enemies as they scoured the far northern halls, Kovid pushed ahead, "Stairs, just get to the stairs. Watch out for the Floating Pixie Swords of Cowardice over the doorway to the stair room.”
Right behind the dwarf, Lyra shifted her shield up a bit and repeated, “Floating pixie swords of... oh THOSE. Ugh, those fucking swords. Wasn’t there a way to deactivate them?”
“Someone may have reactivated them," Kovid frowned.
“Damn, sorry all that blood loss really knocked that memory from my head.”
“It’s alright,” As soon as Brendon arrived at the closed door, the dwarf added, “Blessed Corfard…has no dick.” And nodded to the Scout.
Who opened the door to show the illusionary trap was disarmed for now (Good job Kovid!). The group ran up the hall and came to the next door, where they forced it open and found themselves in the watch tower. The bags of leaves were still here and they went to go to the circular stairs down when they could hear SOMETHING very big, and draconic, ROARING in anger.
“FIND THEM!!” It howled out! “FIND THEM AND BRING THEM TO ME!!”
“I guess someone told his magnificence that not only is his ward down, but both crystals are missing,” Lannis sighed. “Move move move. Touch nothing! Go go!”
The party redoubled their pace as they went round and round the stairs and then passed the stone statue and down the very long length of steps back to the lower levels. From behind Abraxas goaded the group on, "Rapido amigos, vamonos. Let's keep moving. Maybe we throw the Gob to the locutuses?”
Taking the steps almost 2 at a time, Lannis hissed, "What did I just say? No touching! I shouldn't have to specify no throwing things at locusts."
Shifting the dead body back up to his shoulder, Abraxas asked, “Then maybe we hold it to throw to the Owlbear when we cross paths again?”
“Great,” Brendon growled, “Forgot about that little tidbit.”
“We ‘ave left a trail o’ a few unresolved issues behind us,” Wyn noted.
The group hit the former Trog room where Brendon went and checked to make sure the lever was in the “OFF” position for the landing trap, before opening that door and leading the group further down the next flight of stairs. From somewhere above, we could feel the faint vibrations as who knows how many minions of Corfard were running to and fro up there trying to find us or where we might have gone to ground.
As they hit the landing and then further down to the catacombs, the chirping of the locusts echoing very loud from the north west, they went east and moved on, the dwarf’s lantern giving them much needed light (fleeing: Lannis, Wyn, and Brendon slowing – lowest CON scores to navigate the caves by.
The Scout was beginning to slow down, breathing hard as his run was reduced to a jog. The elf and magic user were also showing the strain, Wyn gasping as he ran on, and Lannis was holding his side as a stitch was working its way up his side.
Seeing the group’s flagging movements, Abraxas sighed deeply and prodded Lannis on gently. “Should we go straight to the Sulfur pool? Clean the ban-dah-jes right away? Then find a safe space? We can check La Carcinera's - it's most likely been trashed, but there may be no one there ahora. Jails seem too close for... como dices... comfort."
Kovid shook his head. “I don’t know, but close or not, I don’t know how much longer we can risk fleeing at this pace. You ok, Brendon?” he asked.
Wiping the sweat from his forehead with the back of his sleeve, the Scout nodded wordlessly, arms flailing a bit as he staggered on, leading the group beyond the cave with the yellow fungus and taking them through the twisting corridors south of the Jailer’s. “Let’s just get there,” he managed to gasp out. “I can make it.”
The group went on (WMC: Red/Black 3 – no!) and they could see signs that Hoots the Owlbear had been by here again, but the ursine was not here now. They ran onward (Lyra next to get winded), the Cleric tripping at one point as the strain of running was sapping her strength as well. “Fuck. Aine damn it,” she cursed as she bounced off the wall, the group running the last 30 or so paces to the jail itself.
“You…you…you ok, Priestesse?” Wyn managed to ask, the elf’s face looking decidedly pale as he fumbled at his side for the key ring.
“I’ll make it,” she coughed as the group finally arrived at the Jail. The lock showed numerous scratches on it, and the frame had small dents in it as if a crowbar had been attempted to force it open, but the Jail door had held without issue and after passing the key up to the Scout who took it with tired hands, he shakingly opened the door and the group filed in one after the other until the door was closed and locked from the inside.
They made their way further into the cells, no different than when they had been here yesterday, where they found a place to sit in the open rooms and with fading adrenaline, dropped their weapons, bags, and shields to the floor and took a collective slow and shaking breath.
Time now is Day 7, 10:25 AM
(OOC)
Kovid – Add 25 xp (Corfard Trap)
Detect Evil spell is over. 3 party members need 30 minutes rest, 1 needs 10 minutes rest – currently operating at -1 all checks and rolls and move 3 / 4 speed tops.
What’s the plan?
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