At this point they will have to clean up their pile of "purloined" treasures and pay off their hirelings as well as Baron Taugis and the citizenry of Shakun. Three of the party members had gone up in level (Half of Marcus, Mummus, and Taryn - the new gnomish cleric) and one of the party members retired (Sanric the bounty hunter) - to be replaced with his new character - a sorcerer.
The party has dealt with their internal betrayal and hopefully have the catharsis that it would demand - allowing us to move on to the next adventure and do so without any problems.
Write up follows:
So there it was, 12:30 AM, on Workmonth the 18th and we snuck out of Elvenkeep through the Church of Poseidon’s controlled Horsegate – a normally livestock passage through the thick walls along the northern border of the stronghold. The guards on duty paid us no mind and we took to the road travelling west. The dark hours passed for some time until just after dawn where we rested the horses and got some minimal sleep before pressing on – eventually making Ferron @ 8 PM that night.
We had no pursuit and kept to ourselves during the trip, avoiding any travelers and any possible questions that might follow. At Ferron we did NOT stay at one of the fancier hotels, instead going somewhere off the beaten path where Sanric grabbed a suite for himself and the rest of the group fended in the Commonroom or bunked with Flimflam and his animals.
At 6 AM we were up and on our way, knowing that we wanted at some point to have conversation with the Leatherworker’s Guild here and maybe entice some of the journeymen to come out to Shakun and work on reopening the Tannery there – jumpstart the decade long defunct leather industry. We arrived at Timberton @ 9 PM that evening where we took room at a matron dowager who let us a place to sleep, eating sparsely and again – answering no questions.
On Workmonth the 20th we were up and again, on our way by 6 AM – knowing that it was not going to be until tomorrow evening that we’d be back in Shakun. It was around 1 PM that day that a 5’ wide, 17’ long, 2’ tall very fast lizard emerged from the woods, glanced at us, and took off very fast. Flimflam used a speak with animal spell and had conversation with the racing lizard, eventually convincing it to follow us and we would keep it sated with deer meat.
We made the Roaring Treant Inn by 7 PM that night where we took rooms and rested our horses. Flimflam had some conversation with the stableboy, Taulib, happy to see that the young man had continued with his adoption of Demeter as his patron goddess and the two of them further expanded on the stableboy’s indoctrination to Flimflam’s religion.
On Workmonth the 21st, amidst the dreary late summer rain, we were on our way by 7 AM, racing lizard keeping pace as we travelled on. It was about 4 PM when we hit the lizard with a sleep spell, hobbled it with lengths of rope and muzzled it as well, and then loaded most of it onto the cart and continued on our way to Shakun. When the lizard awoke, it was wroth and tried to escape, but the ropes held it in place and eventually it seemed to burn itself out a bit and grew weary and lank from expending too much energy.
We made Shakun by 7 PM on Workmonth the 21st and took care of a few things. Eherego gave us 1000 crowns for the racing lizard, and Higrane (the stablemaster) was furious that we had kept the few horses that the town had for 2 weeks longer than originally expected. This pushed back @ least 3 caravans and impacted much of the local farmers and homsesteaders that were depending on the original schedule. We paid the extended rental fees and apologized for the situation – admitting that we needed to open the traderoads between here and Heatherfield so that Shakun could get some new horses and ponies.
We met with the Baron @ 8:30 PM where we also saw the Marshall and the Captain of the Guard. We had learned of the strange uprising that occurred 5 days ago, over 20 of the youth’s that had died during the uprising had arisen as ghouls and swarmed over the walls from the cemetery where they made attack on the city, tearing through Tanner’s Way and making it as far as the Pixie Down Inn. They were eventually stopped though a joint effort of the town’s fighter’s, the Marshall’s men, Zarik Ikarsbane and his warriors’ in training, the militia, and most surprisingly – a visiting fighter and sellsword named Kadan who lead the charge and turned the tide on the undead scourge.
We learned that the appraisers from the Argosilitian Mage’s Guild was still here and was waiting to see us and help Baron Taugis and the party come up with a fair and equitable amount for what we had found as well as what the town was able to earn. We had much to do and were happy to finally be home and not have to run out anymore. So we left the Baron Fist’al’s head and made out way back to the Hall of Heroes were we were hoping to get some sleep and face the new day on the morrow.