tag:blogger.com,1999:blog-4599159076031105526.post7783400493946493987..comments2022-06-29T03:23:23.009-04:00Comments on Vanadorn D&D Campaign: Meet 79, Adv 8, 10/10/09Vanadornhttp://www.blogger.com/profile/04342660129465098326noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-4599159076031105526.post-24564673686853185802009-10-16T16:41:25.775-04:002009-10-16T16:41:25.775-04:00This is how I always did it:
The projectile flie...This is how I always did it: <br /><br />The projectile flies in a line. Anything along that line might be struck. <br /><br />If you fire using indoor ranges (tens of feet) you're firing relatively straight. Creatures directly in the middle of the line ought to be safe but that's too complicated to worry about. Instead, you roll to hit once and the first target in the line that the attack roll hits is the one you struck. <br /><br />If you fire using outdoor ranges (tens of yards) you're firing in a high arc. You can't hit anyone in between. But your target square may not be where you strike. Roll 1d6-2 to determine distance from the target square. If you roll 1 or 2 the distance is 0 and you struck the target square. Otherwise, roll d8 and count clockwise around the target square, with the DM's chair as the "1" direction. That determines scatter direction. You already rolled scatter distance. <br /><br />Having Precise Shot means you roll 1d4-2 instead for scatter, and for direct fire you have -4 to hit anyone in the line except your intended target.Anonymousnoreply@blogger.com